Theatrical Sound Design

Theater was one of the original mediums to apply driven and imaginative sound design. I have been a theatrical sound designer for a number of years providing Foley work, live mixing, and sound engineering experience.

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Video Game Audio Programming

Sound design has its roots in the audio engine it's being created in. I bring object oriented programming and game engine audio programming experience with greater experience in Unity3D and Unreal Engine 4.

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Video Game Sound Design

Video game sound design is the combination of my two passions. Utilizing computer science and cutting edge digital technology to create imaginative, interesting, and emotionally captivating soundscapes is what I specialize in.

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Combining Science and Art

The field of computer science is ever growing and its integration into every day life is universally understood, but its integration into other subjects is not always as easily grasped. Sound Design is a critical but underrated field of design. Good sound design supports the art but doesn't stand out over the rest.

Computer science and sound design often go hand in hand with each other in modern forms of entertainment. The understanding of states in programming and proper sound effects or music in design is just one example of a practice that breaks down the barrier between art and science.

I focus on the combination and practice of computer science and sound design. He spends time creating and refining the utilization of both to create captivating designs for the two mediums he is most passionate about, theatre and video games.


Let's Make Something Great

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