Combining Science and Art

I focus on the combination of science and art to create great designs and immersive soundscapes. I use this focus to communicate with engineers and designers so that I can effectively bridge the gap between the two and lead a team to create the greatest possible listening experience.

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Theatrical Sound Design

Theater was one of the original mediums to apply driven and imaginative sound design. I have been a theatrical sound designer for a number of years providing Foley work, live mixing, and sound engineering experience.

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Video Game Audio Programming

Sound design has its roots in the audio engine it's being created in. I bring object oriented programming and game engine audio programming experience with greater experience in Unity3D and Unreal Engine 4.

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Video Game Sound Design

Video game sound design is the combination of my two passions. Utilizing computer science and cutting edge digital technology to create imaginative, interesting, and emotionally captivating soundscapes is what I specialize in.

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Let's Make Something Great

Contact me and we can get started.