Andrew Littleton
Senior Technical Sound Designer. Acoustic Synthesis Researcher
Bio
"I believe the design process should be fun and enjoyable for everyone involved so I work very hard to remain positive and understanding of ideas as the universe grows and evolves."
Education
Loyola University Chicago (2021) MS in Computer Science
Northwestern University (2021) MA in Sound Arts and Industries
As a Programmer/Research
Experience developing systems for the Unreal Engine and Wwise. I have written audio data tools and study Procedural Generation applying to narratives and sound synthesis. My research interests include:
- Ludomusicology
- Acoustic Modeling and Reverse Mesh Generation
- Real Time Audio Diagnostics
I also love to develop tools. Greasing the workflow of my design team with robust tools and features is something I'm deeply passionate about. Technology shouldn't stand in the way of someone's creativity (resources permitting).
As a Recordist
I typically record/capture in my free time. It helps to keep me connected to the complexities of real sounds. It's also a nice excuse to go outside, mess with something, or just exist behind the recorder for a while
Designer
From designing for theatre to video games to broadcast media, I have covered the bases to ensure I can be effective in any medium I design for. Specializing in non-linear audio designs and digital production, I build listening experiences for different genres and worlds. I love to tell stories and my designs reflect that. Every story has something to hear and everything heard has a story.
Next Steps...
Let's make something great together. Contact me and we can get started.